playing your champion, minions are powerful creatures
Updated: March 4th 2016
you can take advantage of to accompany your team. But first,
you should know what they do.
- Minions deal 40% less damage to champions
- Melee minions give twice as much EXP as the
ranged minions do
- When exactly 2 ally champions are leeching
minion exp, they both get 2/3 of the minion experience
- Super minion gives surrounding minions 70% bonus
damage, 70 armor, and 70 magic resist
what do we know? If you ever have to recall, at least clear
the melee minions since they give twice as much exp than the ranged
minions. Is your jungler leeching exp from your lane while
just sitting on brush and doing nothing? Let him be,
you and himself will get two-thirds of the exp which is 33% more total
exp. Are you trying to clear a wave of minions with super
in it? Kill the super minion first so that the rest of
are a lot easier to kill (you will find yourself doing up to 70% more
damage to minions when super minion is not present).
Your opponent has recalled and you would like to push the lane to deny
them your minion exp under their tower.
But how do you know where the enemy's next minion wave is?
It's simple, check your minimap to see where your minions are.
The enemy minions are exactly at the mirror side of your minions.
Estimate of How Many Minions You've Missed
Are you good at
arithmetics and seeking to improve on creep score?
the minions first meet in the middle of the lane at 1:54 and 2:03 for
mid lane and top/bot lane respectively, we can assume that one can
start killing minions at 2:00 mark. 6 minions spawn
30s (and 7 minions every third wave) so that's about 13
minions you can kill every minute.
This means (Timer - 1:45) x 13
is how many minions you could have killed if you were to
last hit all the minions at the time.
For example, if you have 31 cs by 5:45 you could have killed
= (5:45 - 1:45)*13
= (4 minutes) * 13
= 52 cs (exact is 50 cs)
So in this example
you have missed rougly 52-31 = 21 cs,
The exact value is shown below
Detailed Minion Damage Calculation
Champions take 40% less
damage from minion attacks and the damage is further
reduced by Champion's armor.
A Caster Minion with 25 Attack Damage attacks a champion with 30 armor.
By default, minions do 40% less damage against champions:
= 25 * (1 - 0.40)
= 15 damage
The damage is further reduced by 30 armor which is 23% damage reduction
= 15 * (1 - 30 / 130)
= 11.54 actual damage
Note: In League of Legends, all the displayed damage value is
So in this case 11.54 damage will be shown as dealing 11
in-game. However, the actual damage dealt is still 11.54
no value in League of Legends is rounded.