Refactor game mode handling and add GameMode component Introduce a new GameMode component for selecting game modes, and update some logic to use the new GameModes enum
rename gamemode to mapmode
Handle ARAM Mayhem state, reset augments and runes appropriately when switching between map modes
Remove faulty augment mapping
Implement Protein Shake, Fix/enhance augments UI/UX
Limit ARAM Mayhem to 5 augments, Arena to 6
Improve role assignment for non-SR modes by designating damage champions as Mid
Display official names for ARAM Mayhem augments
fix incorrect uses of .includes with ternary operators
user agents
Zaahen hotfix
15.23 Zaahen, Use P Count for E outer edge hit, Use E for inner hit, W Count 2 for both hits, Q for first Q, Q2 extraAbility for Q2
Initialize extraAbilities when adding new scenario When adding a new scenario, extra abilities are added as 0 to prevent undefined, and for easier editing
fix augments without mode selected
add items
Add ARAM Mayhem augment support, Refactor
Wooglet's Witchcap Limit
move file